“We have not fallen behind with either VR or network services,” Miyamoto responded. “We worked on them from the very beginning, and have been experimenting with them in a variety of ways.”
“In that time, we have objectively evaluated whether they actually allow our consumers to have an enjoyable play experience, and whether we can operate them at an appropriate cost,” he continued. “Because we don’t publicize this until we release a product, it may look like we’re falling behind.”
Regarding the issue of cloud gaming, Miyamoto said “I think that cloud gaming will become more widespread in the future, but I have no doubt that there will continue to be games that are fun because they are running locally and not on the cloud.”
Nintendo has long been considered the console company that lags behind the competition when it comes to the cutting edge of technology, especially within the online space. Nintendo’s online services are frequently criticised for a lack of quality-of-life elements, such as it using long alpha-numerical friend codes rather than usernames. The current generation has seen a step forward for the company though, with Nintendo Switch Online, while basic compared to the competition, being slightly more in-line with offerings from Sony and Microsoft.
If you love Miyamoto’s games, then you’ll probably find something to enjoy in Super Mario Maker 2. Check out our guide to how to unlock everything in story mode, as well as our Super Mario Maker 2 review.
Matt Purslow is IGN’s UK News and Entertainment Writer. You can follow him on Twitter.