- Cameras: 6 cameras offer a premier inside-out tracking experience, including a robust room-scale experience and smooth controller tracking.
- Vented front design: A new venting system keeps air flowing so users can stay in VR for longer without fatigue and stay cooler.
- Modular face plate: Cosmos can grow with you over time due to a swappable face plate that can be updated for different XR needs in the future.
- Flip up design: Offering absolute comfort with a convenient flip-up halo design, allowing users to easily step out of VR without removing their headset.
The company also sent along this graphic detailing frame rate and resolution:
That’s not a lot to go on, but it seems like the big news here is the Vive Cosmos seems to be more of a competitor for the Valve Index than the Rift S. Though its resolution is roughly the same as the Vive Pro, and it still needs to be connected to a PC, it will offer inside-out tracking like the Rift S while the Index still relies on base stations. Still, the Index sports a higher refresh rate at 120Hz, with an experimental 144Hz mode. Also, it should be noted that by default the Cosmos HMD will sport four cameras, but two more can be added via an optional faceplate. HTC recently showed off this design on its Facebook page:
According to uploadvr.com, HTC will include this “mod” with the kit, and will also be offering other mods as well. Given the specs, and the presence of mods, plus the fact that it’s not wireless, it seems like the Cosmos will definitely be competing with the Index at the high end of the market unlike the midrange Rift S. HTC promises to reveal more info this week, so stay tuned for more details.