Upcoming RPG Cyberpunk 2077

will not feature a morality system that categorises your character as good or bad depending on their actions.Talking to GamingBolt, quest director Mateusz Tomaszkiewicz said “We don’t have a moral system per se. However, to complete [Cyberpunk 2077] non-lethally you have to be very good at stealth. Invest in points that allow you to stealth better, use weapons that will allow you to incapacitate the enemy instead of killing them, to make the moral choices that will allow you to avoid killing people throughout the game.”

With this in mind, it appears that Cyberpunk 2077 will allow you to make moral decisions, but those choices will not be categorised and counted in the same way as, for example, Mass Effect’s Paragon and Renegade system.

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It seems possible that your moral decisions will affect more than your play style, too. CD Projekt Red has confirmed that the game will feature multiple endings in a chat with YouTuber YongYea, and there’s potential that being ruthless could produce a different finale than being a calmer citizen of Night City. It remains to be seen just how your actions affect the world, but the bar set by The Witcher 3 suggests that actions likely do have consequences.

Meanwhile, CD Projekt Red has also suggested that Cyberpunk 2077 will feature a New Game Plus mode, which would be an ideal reason to play the game through twice with different moral approaches. Plus, beyond the main game, it looks like Cyberpunk 2077 DLC will bring Witcher-style expansions after launch.

Matt Purslow is IGN’s UK News and Entertainment Writer. You can follow him on Twitter.



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