Apex Legends, the new battle royale game just announces and released by the makers of Titanfall, is off to a fast start. Studio head Vince Zampella announced that the game reached 1 million unique players in under eight hours. Zampella said he is “so overwhelmed” by the news. [Update: In a conference call with investors on Tuesday, just a day after release, EA now says the game has reached 2.5 million unique players and has seen 600,000 concurrent players.]

“Thank you so much for showing up and being part of this with Respawn you are amazing!!” Zampella said with a celebratory image.

Apex Legends, which is set in the Titanfall universe but doesn’t feature the franchise’s trademark Titans or wall-running, was announced and released today, February 4, for PlayStation 4, Xbox One, and PC. On the subject of wall-running, Zampella said it “wasn’t as fun and balanced.” But he did tease that Respawn will “try new stuff” as the game’s life goes on.

Apex Legends will use the games-as-a-service model through which Respawn will continue to update, grow, and improve the game over time. The game will have a Fortnite-style battle pass with seasons’ worth of content to unlock over time.

For more on Apex Legends, check out GameSpot’s stories below.



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