You cut through the maze of white picket fences, with a shotgun and only a couple of shells in hand. In the distance, you can hear them chittering. The three friends with you are growing nervous. “Need some health,” one of them says. Suddenly that dreaded alarm bellows and out of the bushes jumps a massive beast, capable of slaughtering you all in a few swipes…only for half of it to suddenly disappear into a wall and become stuck. Its giant hands are swinging but failing to reach you. You all shrug your shoulders, put a hundred rounds into the monster, and then move on.

Earthfall, a co-op shooter in the vein of Left 4 Dead and Warhammer: Vermintide 2, is filled with moments like this where there’s an amorphous sort of potential, a promise of fun or a challenging situation to discover around the corner, only for the game to stumble over its own feet even when it comes to the most basic qualities of a first-person shooter. Earthfall hedges more into the territory of clone than homage, with “Left 4 Dead But With Aliens” being an apt description without caveat or modification.

Set in a world that’s been invaded by aliens after a massive meteor strike, you play as one of four characters (with the other three characters filled by players or bots) trying to survive long enough to gather up enough people to lead a resistance against these extraterrestrial jerks. You progress through linear levels, fending off swarms of aliens to reach the end, occasionally setting up shop with auto turrets and deployable barricades to survive swarms of foes. There are two campaigns, each with five levels, and none of them are particularly memorable. The threadbare story is also backed by ‘lore entries’ that you can collect by shooting enough enemies with weapons. Unless you like reading about random resistance fighters’ fond memories of their assault rifles or clichéd lab reports on enemy foes, these aren’t worth the effort.

Previous articleAdventure Time: Pirates Of The Enchiridion Review – Unrealized Potential In A Flooded World
Next articleBloodstained: Curse of the Moon Review – Lukewarm Blooded Homage